Allen Girls Adventures
Allen Girls Adventures
Bold Girls. Big Adventures.
CHOOSE YOUR WORLD

Let's Go! Your Adventure Awaits

Explore the galaxy map and pick a world to start your next adventure!

There are 8 adventure worlds — from Fossil Frontier to Futuria World — and each one gates its next door behind a grade-level skill. Together they carry 77 modules and 385 lessons across math, reading, science, and social studies.

The Eight Worlds of Allen Girls Adventures

Around The Way

Home base. The neighborhood where the sisters live, argue, run a lemonade stand, and discover the Trinket in the back of their kid cave. Most adventures begin and end here.

Subjects: money math, community, entrepreneurship, persuasive writing

The Lost City of Aqua Azul

An underwater civilization hidden beneath the reef, full of pressure locks, tide puzzles, and a language nobody has read in a thousand years.

Subjects: ocean science, measurement, decoding, context clues

Legends of Long Ago

Myth and history braided together — the sisters step into stories that turn out to be truer than anyone admits.

Subjects: mythology, narrative structure, cause and effect, ancient civilizations

Fossil Frontier

A dig site where the bones don't match the record. Sorting fact from fossil takes patience, measurement, and a willingness to be wrong.

Subjects: paleontology, classification, data collection, fractions

Futuria World

A neon city run entirely by machines — until something inside the system wakes up. This is where Screen Hop happens, and where logic gets loud.

Subjects: computational thinking, patterns, logic, sequencing

The Crystal Tundra

Frozen, beautiful, and structurally unstable. Everything here is about geometry, light, and knowing exactly how much weight a surface will hold.

Subjects: geometry, states of matter, light and reflection, estimation

The Great Jade Jungle

Dense, loud, and alive. Every ecosystem here depends on every other one, and the sisters learn that the hard way.

Subjects: ecosystems, food webs, adaptation, descriptive writing

Animora

A world of animal civilizations spanning every major ecosystem, where the sisters arrive as guests in someone else's sovereign nation — and where rules built to keep order don't always keep everyone alive.

Subjects: habitats, adaptations, food webs, animal behavior, conservation, civic responsibility

Beyond the Eight: Nova Star Command and Elementia

Explorers who go far enough find Nova Star Command, the galactic gateway hub run with guidance from Commander Aaliyah Carter and Professor Zyn. From that station, cadets drop down to Elementia— one mega-planet with six elemental sectors: Altara Prime (rock), Voxelon (structure), Lumora (light), Miradune (sand), Zephyra (air), and Gearion (metal). Those six are lands on Elementia, not separate planets.

Each sector goes deeper on a single way of thinking — rock, structure, light, sand, air, metal — for kids who want integrated STEM after the eight primary worlds.

Which World Should We Start With?

Most explorers start in Around The Way, meet the sisters, and follow the Trinket from there. If your child already loves one thing — dinosaurs, oceans, robots — start in that world instead. The curriculum follows them either way.